Swinxs is a screen-free portable games console that can play games, talk and listen. Indoor and outdoor it engages children in physical, creative and educational play, including musical chairs, tag and relay. Swinxs, designed for ages 4 and above, talks and explains games, recognizes players and even referees. Colourful wristbands communicate with Swinxs and keep track of individual profiles and scores. There is an online community and new games can be downloaded.
When launched in 2008 on the Dutch market and internationally one year later, the focus was on the consumer market. A graduation student of the Hague University of Applied Sciences looked into options to use Swinx in physical education. It resulted in new concepts and ideas for lessons, of which one was chosen, produced and tested. By now Swinxs has started to enter the market of schools and physical education.